Post by Zen on Jul 12, 2021 2:59:34 GMT -5
Mirran was the first of its kind on Pern, a Weyrhold where Weyr and Hold were quite literally merged into one entity. It was founded by twin brothers, grandsons of Lord Jaxom of Ruatha shortly after the start of the 9th Interval as something of an experiment. One brother had become a rider while the other had not, and with the Interval and the lack of need for dragonriders to fight Thread, they were able to use their Blooded ties to gain approval to give this ‘Weyrhold’ idea of theirs a try.
Mirran has an incredibly large population spread out along the banks of the Sea of Azov and the Rubicon River both. The river gives the Mirranese easy access to the Southern Sea via ship. Due to the ease of travel and trade with the rest of the world, Mirran’s population grew rather quickly with many curious about this merging of Weyr and Hold and eager to be part of it. Mirran quickly developed into a hub of industry and artistry with the many different crafters that flocked to the area, and at this point Mirran boasts its own well appointed crafthall for every craft so there is hardly a need to leave no matter what career a resident might wish to pursue.
Being far more insular and contained than other places on Pern, the crafts of Mirran began to develop different methods and ways of doing things that sometimes broke with tradition or societal norms, because Mirran was a place of experimentation and was more accepting of these things than most of Pern. For instance, surgery on the rest of Pern is rather crude and cutting into a human body is a rather taboo practice, but the healers of Mirran have honed this skill after being allowed to practice it on cadavers, and have a better knowledge of the inner workings of the human body, and how to put it back together, than most healers on Pern. The fact that Mirran’s healers have this knowledge is not openly spoken of, as the rest of Pern would hardly find it acceptable.
Knowledge and creativity are incredibly important values in Mirran, a driving force behind most people’s lives, not without some irony considering the ignorance that is forced on the majority of the population concerning anything that happens outside of Mirran. The Mirranese caste is told just enough truth of the supposed superiority of Mirran (such as its far more knowledgeable healers and ‘freedom’ to make ‘progress’) to keep them loyal to the Weyrhold. Why would they want to go anywhere else, afterall, if they can receive the best healthcare on Pern right where they are? Why would they want to leave if the rest of Pern is going to force some backward traditions on them and hinder the progress of knowledge? And there is always that tantalizing carrot at the end of the stick, the chance to join the Mirrish caste if they work hard in their craft, or if they get lucky on the hatching sands.
Mirran’s dedication and appreciation for creativity and quality in the arts is readily apparent in the Weyr proper where all the dragonriders and most of the Mirrish caste reside. Even passages to and from areas have had the stone carved and painted to depict beautiful scenes from history or myths and artists are constantly at work creating new scenes in new places, or maintaining those that already exist. Great redwood doors are carved and etched and painted in the same manner. Furniture is designed for aesthetics as well as function and Mirrish living quarters are full of incredibly ornate pieces. The Woodcraft and Minecraft in Mirran have crafters highly specialized in intricate carving methods for wood and stone, frivolous pursuits that are far less common in the rest of Pern’s fairly practical minded society. In the dwellings among the sprawling lands and fields and along the shores of the Rubicon and the Azov, where most of the Mirranese caste live, things are far simpler, but one can still spot evidence of their love for the arts in more subtle ways. Most dwellings still have uniquely carved redwood doors, with scenes or symbols that have meaning to the residents of that dwelling, though they are less detailed than those found in Mirrish dwellings and are usually unpainted.